Fusion 360 Step-by-Step Guide
OSEP-16 Hull: Fusion 360 Step-by-Step Guide
Overview
You’re going to build a parametric 3D model of the asymmetric proa hull using lofting techniques. This guide assumes basic Fusion 360 familiarity.
Time required: 3-4 hours (first time)
Difficulty: Intermediate
Result: Fully parametric hull model ready for panel development
Prerequisites
Files You Need
- hull-points.csv - Point cloud data
- hull-mathematics.md - Reference dimensions
Fusion 360 Setup
- Units: Set to inches (Edit → Preferences → Default Units → Inches)
- Workspace: Use “Design” workspace
- New Design: Create new design, name it “OSEP-16_Main_Hull_v1”
Part 1: Import Point Cloud
Step 1.1: Prepare CSV Import
Action: Create → Insert → Insert Mesh
Problem: Fusion 360 doesn’t directly import CSV as points.
Workaround: We’ll use sketches to place points manually at key stations.
Step 1.2: Alternative - Manual Station Sketching
Better Approach: Create sketches at each station with exact points.
Action:
- Create → Create Sketch
- Select XY Plane
- We’ll create 11 station sketches
Part 2: Create Station Sketches (Cross-Sections)
Station 5 (Center/Max Beam) - Start Here
This is the widest, most complex station. Master this, then the others are easier.
Step 2.1: Create Station 5 Sketch
Action:
- Create → Create Sketch
- Select XY Plane
- Sketch → Project/Include → Offset Plane
- Offset: 96” (this positions station 5 at hull center)
- Name plane: “Station_5”
Step 2.2: Draw Station 5 Cross-Section
Draw these points exactly (refer to hull-mathematics.md):
Leeward Side (Left):
Point L1: X = -12", Y = -8" (keel)
Point L2: X = -11", Y = -4" (mid)
Point L3: X = -10", Y = 0" (chine)
Point L4: X = -8", Y = +8" (turn)
Point L5: X = 0", Y = +16" (sheer/deck)
Windward Side (Right):
Point W1: X = +12", Y = -8" (keel)
Point W2: X = +11", Y = -4" (curved)
Point W3: X = +10", Y = 0" (chine)
Point W4: X = +8", Y = +8" (turn)
Point W5: X = 0", Y = +16" (sheer - same as L5)
Drawing Process:
-
Sketch → Spline → Control Point Spline
- Leeward side (flat):
- Click points L1, L2, L3, L4, L5 in sequence
- Make segments nearly straight (adjust control points)
- This creates the “flat” character
- Windward side (curved):
- Click points W1, W2, W3, W4, W5
- Adjust control points to create smooth curve W1→W3
- Keep W3→W5 similar to leeward side
- Connect ends:
- Line from L1 to W1 (keel bottom)
- L5 and W5 are same point (sheer at centerline)
Step 2.3: Add Dimensions
Critical dimensions to constrain:
- Horizontal Sketch Dimension:
- L1 to origin: 12”
- W1 to origin: 12”
- L3 to origin: 10” (chine)
- W3 to origin: 10” (chine)
- Vertical Sketch Dimension:
- L1 Y-value: -8” (keel depth)
- L5 Y-value: +16” (sheer height)
- L3 Y-value: 0” (chine at waterline)
- Make symmetric about Y-axis where appropriate (sheer point)
Step 2.4: Finish Sketch
Action:
- Sketch → Finish Sketch
- Rename sketch: “Station_5_Section”
Result: You now have the master cross-section.
Stations 0 & 10 (Bow/Stern Points)
These are simple - just single points.
Step 2.5: Create Bow/Stern Sketches
Station 0 (Bow):
- Create Sketch on XY plane
- Offset: 0” (at origin)
- Draw single point: (0, 12) - sheer
- Draw single point: (0, -2) - keel
- Finish sketch, name “Station_0_Point”
Station 10 (Stern):
- Create Sketch on XY plane
- Offset: 192” (full hull length)
- Draw same points as Station 0
- Finish sketch, name “Station_10_Point”
Intermediate Stations (1-4, 6-9)
Efficient method: Copy Station 5, modify dimensions.
Step 2.6: Create Station 1
- Copy Station 5 sketch
- Paste at new offset plane: Z = 19.2”
- Edit dimensions:
- Beam (L/W 1): 6” (was 12”)
- Sheer height: 14” (was 16”)
- Keel height: -4” (was -8”)
- Chine beam: 5.5” (was 10”)
Reference table for all stations (from hull-mathematics.md):
Stn | Z-offset | Max Beam | Sheer Height | Keel Height | Chine Beam
----|----------|----------|--------------|-------------|------------
1 | 19.2" | 6" | 14" | -4" | 5.5"
2 | 38.4" | 9" | 15" | -6" | 8.5"
3 | 57.6" | 11" | 16" | -7" | 10"
4 | 76.8" | 11.5" | 16" | -7.5" | 10.5"
5 | 96" | 12" | 16" | -8" | 10"
6 | 115.2" | 11.5" | 16" | -7.5" | 10.5"
7 | 134.4" | 11" | 16" | -7" | 10"
8 | 153.6" | 9" | 15" | -6" | 8.5"
9 | 172.8" | 6" | 14" | -4" | 5.5"
Repeat for each station 1-4 and 6-9.
Tip: Use parameters to make this faster (next section).
Part 3: Parametric Design (Optional but Recommended)
Step 3.1: Create Parameters
Why: Change one number, update entire hull.
Action:
- Modify → Change Parameters
- Add User Parameters:
Parameter Name | Unit | Expression | Comment
------------------|--------|------------|------------------------
LOA | in | 192 | Length overall
max_beam | in | 24 | Maximum beam
max_draft | in | 8 | Draft at centerline
sheer_height | in | 16 | Deck height at center
rocker | in | 6 | Total rocker (ends to center)
station_spacing | in | 19.2 | Distance between stations
Step 3.2: Link Sketches to Parameters
Edit each sketch:
- Right-click dimension → Edit
- Change value to parameter name (e.g.,
max_beaminstead of “12”) - Repeat for all constrained dimensions
Benefit: Want a 17’ hull? Change LOA to 204”, entire model updates.
Part 4: Loft the Hull Surface
Now comes the magic - turning 11 cross-sections into a 3D hull.
Step 4.1: Create Loft
Action:
- Create → Loft
- Profiles: Select each station sketch in order (0 → 1 → 2 → … → 10)
- Rails: (Optional) Create sheer line and chine line as guide curves
- Operation: New Body
- Click OK
Result: Smooth hull surface flowing through all stations.
Step 4.2: Verify Surface
Check:
- Rotate model - no sharp edges or kinks?
- Inspect curvature - smooth transitions?
- Measure beam at station 5: Should be 24”
- Measure length: Should be 192”
Fix issues:
- If kinked: Adjust spline control points in station sketches
- If bumpy: Add more intermediate stations
- If asymmetric: Check leeward vs windward curves
Part 5: Add Internal Structure
Step 5.1: Bulkheads
Create bulkhead planes:
- Construct → Offset Plane
- Create planes at:
- Station 2 (38.4”)
- Station 4 (76.8”)
- Station 6 (115.2”)
- Station 8 (153.6”)
Intersect with hull:
- Create Sketch on each bulkhead plane
- Sketch → Project/Include → Project (select hull surface)
- This creates bulkhead outline
- Add cutouts for:
- Drainage (bottom)
- Access hatches (top)
- Weight reduction holes (sides)
Step 5.2: Deck
Create deck surface:
- Create Sketch on plane at Y = 16” (sheer height)
- Project sheer line from hull
- Offset inward 2” (deck has crown)
- Extrude → Direction: down 0.25” (deck thickness)
Part 6: Panel Development (3D → 2D for CNC)
This is critical - how to flatten the 3D hull into cutable panels.
Step 6.1: Leeward Panel (Flat Side)
Method: Surface Flatten (built-in Fusion tool)
- Inspect → Section Analysis
- Select leeward surface
- Create → Surface → Patch (if surface has holes)
- Manufacture → Fabrication → SMD Flatten (Sheet Metal Development)
Settings:
- Face: Select leeward hull surface
- Stationary Edge: Bottom (keel line)
- Manufacturing Model: New Component
Result: Flat panel with exact shape, ready for CNC.
Step 6.2: Windward Panel (Curved Side)
Challenge: Windward side has 3D curvature (can’t flatten perfectly).
Solution: Torturing Plywood
- Flatten using SMD Flatten (will show distortion)
- Note distortion map
- Plan panel with extra width (plywood will compress)
- Create “torture jig” sketch showing required bends
For OSEP-16:
- Windward panel develops ~8% longer than flat projection
- Use 6mm plywood (flexible enough to bend)
- Pre-wet plywood before installation (easier bending)
Step 6.3: Bottom Panel
- Select bottom surface (keel line)
- SMD Flatten
- This panel is simpler (less curvature)
Step 6.4: Export DXF for CNC
Action:
- Right-click flattened component
- Export → DXF
- Save as:
OSEP16_Panel_Leeward.dxf
Repeat for:
- Windward panel
- Bottom panel
- Bulkheads
- Deck
Part 7: Nesting on 4’x8’ Sheets
Step 7.1: Import DXF to Nesting Software
Options:
- Fusion 360 CAM (built-in, nesting add-on)
- Deepnest (free, open-source)
- OptiNest (commercial)
Process:
- Import all panel DXFs
- Set material size: 48” x 96” (4’x8’ sheet)
- Set margin: 0.5” (blade clearance)
- Auto-nest or manual arrange
Goal: Fit all panels on 6 sheets (3 for main hull, 2 for ama, 1 for bulkheads).
Step 7.2: Generate Toolpaths
In Fusion 360 CAM:
- Manufacture → Setup → New Setup
- Stock: 4’x8’ x 0.25” (6mm plywood)
- Zero Point: Lower-left corner
- Machining Origin: X0, Y0, Z0
Create 2D Contour:
- 2D → 2D Contour
- Select panel outline
- Tool: 1/4” upcut spiral bit
- Depth: 6.5mm (through-cut + 0.5mm into spoilboard)
- Tabs: 4 per panel, 0.5” x 0.25” (holds part in place)
Generate G-code:
- Actions → Post Process
- Select post: Grbl / MACH3 / LinuxCNC (depends on your CNC)
- Save as:
OSEP16_Sheet1_Panels.nc
Part 8: Verification & Quality Checks
Step 8.1: Mass Properties
Action:
- Inspect → Component Properties
- Check mass (should be ~85 lbs for hull shell only)
Material density for calculation:
- 6mm Okoume plywood: 0.015 lb/in³
- Expected mass: ~85-90 lbs bare hull
Step 8.2: Volume Calculation
Action:
- Inspect → Measure → Volume
- Select hull interior
- Should match calculated 11.6 cu ft (20,019 cu in)
Step 8.3: Waterline Check
Action:
- Create plane at Y = 0 (designed waterline)
- Inspect → Section Analysis
- Verify hull sits correctly at DWL
- Check: Beam at waterline = ~20” (immersed section)
Part 9: Export for Documentation
Step 9.1: Renderings
Create hero images:
- Render → Render
- Environment: Studio (clean white background)
- Camera angles:
- Isometric (3/4 view)
- Side profile
- Top plan view
- Cross-section at station 5
Settings:
- Material: Wood (Okoume)
- Lighting: Studio soft
- Resolution: 1920x1080 minimum
Step 9.2: Technical Drawings
Create 2D drawings:
- Drawing → From Design
- Create sheets:
- Sheet 1: Overall dimensions (plan, profile, sections)
- Sheet 2: Panel development (all flat panels)
- Sheet 3: Bulkhead details
- Sheet 4: Assembly sequence
Export:
- Format: PDF
- Scale: 1:10 (or fit to page)
- Save as:
OSEP16_Hull_Drawings_v1.pdf
Step 9.3: 3D Export
Export 3D models:
- STEP format (universal CAD):
- File → Export → STEP
- Save as:
OSEP16_Hull_v1.step
- STL format (3D printing, visualization):
- File → Export → STL
- Resolution: High
- Save as:
OSEP16_Hull_v1.stl
- OBJ format (web viewers):
- File → Export → OBJ
- Include textures
- Save as:
OSEP16_Hull_v1.obj
Part 10: Tips & Troubleshooting
Common Issues
Issue: Loft creates twisted surface
- Fix: Ensure all station sketches have same “start point” (e.g., keel centerline)
- Reorder loft profiles to flow smoothly
Issue: Panel won’t flatten (SMD Flatten fails)
- Fix: Surface has too much Gaussian curvature
- Split surface into smaller patches
- Use approximation (slight stretching acceptable)
Issue: Nesting doesn’t fit on 6 sheets
- Fix: Rotate panels for better packing
- Reduce margin slightly (0.5” → 0.375”)
- Accept using 7 sheets instead of 6
Issue: Parameters don’t update entire model
- Fix: Some dimensions not linked to parameters
- Edit each sketch, link all dimensions
- Use “Capture Design History” to trace dependencies
Optimization Tips
Speed up workflow:
- Use “Copy Sketch” for similar stations (faster than redraw)
- Create templates for bulkheads
- Save camera views for quick navigation
- Use keyboard shortcuts (S = sketch, E = extrude, L = loft)
Improve accuracy:
- Enable “Grid Snap” at 0.125” intervals
- Use “Measure” tool frequently
- Create construction geometry for alignment
- Add reference points before lofting
Part 11: Next Steps - Ama & Crossbeams
Once main hull is complete:
Ama (Outrigger):
- Similar process, simpler geometry (symmetrical)
- 12’ length, 18” beam, 6” draft
- Fewer stations needed (7 instead of 11)
- Estimated time: 1-2 hours
Crossbeams (Akas):
- Simple cylinders, 4” OD aluminum tube
- Model mounting pylons on main hull
- Design quick-release mechanism
- Estimated time: 1 hour
Completion Checklist
Before considering hull model “done”:
- All 11 station sketches created and constrained
- Loft creates smooth, kink-free surface
- Mass properties verify (~85 lbs)
- Volume matches calculated (11.6 cu ft)
- All panels flattened successfully
- DXF files exported (leeward, windward, bottom)
- Nesting fits on 6 sheets or less
- G-code generated and verified
- Renderings created (4 angles minimum)
- Technical drawings exported (PDF)
- 3D files exported (STEP, STL, OBJ)
- Model uploaded to project repository
Resources
Fusion 360 Learning:
- Autodesk Fusion 360 YouTube (official tutorials)
- Lars Christensen (boat design in Fusion)
- Product Design Online (lofting techniques)
Boat Design:
- Duckworks Magazine (amateur boatbuilding)
- WoodenBoat Forum (traditional methods)
- Boat Design Net (technical discussions)
CAM & CNC:
- Fusion 360 CAM tutorials (built-in)
- Winston Moy (CNC basics)
- NYC CNC (professional techniques)
You now have everything to build the hull in Fusion 360.
Estimated total time: 4-6 hours first attempt, 2-3 hours once practiced.
Questions? Refer to hull-mathematics.md for exact dimensions.
Next: Build the ama (outrigger) using similar process.