Asymmetric Hull Design
Fusion 360 Import Guide
OSEP-16 Hull: Fusion 360 Import Guide
You Now Have 3 Import Options
I’ve generated professional CAD files you can import directly into Fusion 360.
OPTION 1: DXF Wireframe (RECOMMENDED - Easiest)
File: hull-wireframe.dxf
What it contains:
- 11 station cross-section curves (profiles at each station)
- 5 longitudinal guide curves (keel line, sheer lines, chine lines)
- All in proper 3D coordinates
Import Steps:
- Open Fusion 360
- Insert → Insert DXF
- Select:
hull-wireframe.dxf - Plane: Select “XY Plane” (doesn’t matter, it’s already 3D)
- Click OK
What You’ll See:
- 11 cross-section curves running across the hull (stations 0-10)
- 5 curves running lengthwise (keel, 2x sheer, 2x chine)
- Complete 3D wireframe skeleton of the hull
Create the Hull Surface:
- Create → Loft
- Profiles: Click each station curve in order (0 → 1 → 2 → … → 10)
- Start at one end, select all 11 in sequence
- Rails (optional but recommended):
- Click “Rails” button
- Select keel line
- Select leeward sheer line
- Select windward sheer line
- Select leeward chine line
- Select windward chine line
- Click OK
Result: Smooth hull surface automatically generated!
OPTION 2: OBJ Mesh
File: hull.obj
What it contains:
- Complete 3D mesh of hull surface
- Pre-triangulated geometry
- Ready to convert to solid
Import Steps:
- Open Fusion 360
- Insert → Insert Mesh
- Select:
hull.obj - Unit: Inches
- Click OK
Convert to Solid:
- Mesh → Mesh to BRep (Convert mesh to solid body)
- Select mesh
- Click OK
- Wait (may take 1-2 minutes for conversion)
Result: Solid hull body ready for editing.
Pros: Fastest import
Cons: Harder to modify (not parametric)
OPTION 3: CSV Point Cloud
File: hull-points.csv
What it contains:
- 445 precise 3D points
- Every station fully defined
- Separated by leeward/windward sides
Import Steps:
Problem: Fusion 360 doesn’t natively import CSV as 3D points.
Workaround: Use DXF wireframe instead (Option 1).
Alternative: If you need the CSV:
- Import into Excel
- Use Fusion 360 API (Python script) to create splines
- Advanced - not recommended for first-time users
RECOMMENDED WORKFLOW
For Best Results:
Step 1: Import DXF Wireframe
- Use Option 1 (easiest and most flexible)
- You get clean curves ready for lofting
Step 2: Loft the Surface
- Select all 11 stations in order
- Add guide rails (keel, sheer, chine)
- Fusion does the hard work
Step 3: Verify
- Measure length: Should be 192” (16’)
- Measure max beam: Should be 24” (at station 5)
- Check smooth transitions (no kinks)
Step 4: Create Solid
- Thicken surface: 0.25” (6mm plywood thickness)
- Or: Create offset surface and loft between them
Step 5: Add Details
- Bulkheads (sketch on planes at stations 2, 4, 6, 8)
- Deck (extrude from sheer line)
- Pylon mounts (for crossbeams)
Troubleshooting
Issue: DXF imports but curves are disconnected
Fix:
- Each station is a separate curve (this is correct)
- Longitudinal curves are separate (this is correct)
- This is intentional - allows you to loft between them
Issue: Loft fails or creates twisted surface
Fix:
- Ensure you select stations in order (0 → 10, not random)
- Start selection at same point on each curve (e.g., keel)
- Try without rails first, then add rails one at a time
Issue: OBJ mesh looks faceted/rough
Fix:
- This is normal - it’s a mesh approximation
- After Mesh to BRep conversion, surface smooths
- Or: Increase mesh density (regenerate with more points)
Issue: Can’t find Insert → Insert DXF
Fix:
- Make sure you’re in “Design” workspace (not “Drawing”)
- Menu: Insert → Insert DXF (should be there)
- If missing: Update Fusion 360 to latest version
What to Do Next
Once Hull is Imported:
-
Save the file:
OSEP-16_Hull_Imported_v1.f3d - Add construction planes:
- Station 2: 38.4” from origin
- Station 4: 76.8”
- Station 5: 96” (max beam)
- Station 6: 115.2”
- Station 8: 153.6”
- Create bulkheads:
- Sketch on each plane
- Project hull outline
- Add cutouts for drainage, access
- Develop panels:
- Manufacture → Fabrication → SMD Flatten
- Select leeward surface → Flat panel
- Select windward surface → Curved panel (will show stretch)
- Export as DXF for CNC
- Next models:
- Ama (outrigger) - similar process, simpler geometry
- Crossbeams - cylindrical, straightforward
- Sail rig - mast, boom, yard
File Summary
| File | Format | Size | Use Case | Difficulty |
|---|---|---|---|---|
hull-wireframe.dxf |
DXF | 15 KB | RECOMMENDED - Loft curves | Easy |
hull.obj |
OBJ Mesh | 18 KB | Quick mesh import | Medium |
hull-points.csv |
CSV | 18 KB | Reference data | Hard |
hull-mathematics.md |
Markdown | 9 KB | Design documentation | N/A |
FUSION360-INSTRUCTIONS.md |
Markdown | 15 KB | Manual building guide | N/A |
Success Criteria
You’ll Know It Worked When:
- ✅ Hull appears as smooth 3D surface
- ✅ Length measures 192” (16’)
- ✅ Max beam at center measures 24”
- ✅ Cross-sections are asymmetric (flat leeward, curved windward)
- ✅ No sharp edges or kinks in surface
- ✅ Bow and stern come to clean points
- ✅ Can flatten leeward panel to flat shape
- ✅ Can export panels as DXF
If Something’s Wrong:
- Check units (should be inches)
- Verify you selected all 11 stations
- Make sure stations selected in order
- Try re-importing DXF (sometimes first import glitches)
- Check Fusion 360 version (needs 2020 or later)
Timeline Estimate
Import & Loft: 15-30 minutes
Add Bulkheads: 1 hour
Develop Panels: 1 hour
Export DXF: 15 minutes
Total: 3-4 hours from import to CNC-ready files
Alternative: Pre-Built Fusion File
I cannot generate .f3d files directly, but after YOU import and loft:
- Save your Fusion file
- Share it with community (GitHub, forums)
- Others can use your work
- Iterate and improve together
This is how open-source CAD works - first person builds it, shares it, community improves it.
Need Help?
If import fails:
- Check file isn’t corrupted (re-download)
- Verify Fusion 360 version (needs 2020+)
- Try on different computer
- Post screenshot of error to forums
If loft fails:
- Check station order
- Simplify: Try lofting just 3 stations first (0, 5, 10)
- Add intermediate stations one at a time
- Remove guide rails, add them back later
Community resources:
- Autodesk Fusion 360 forum
- r/Fusion360 (Reddit)
- Fusion 360 Discord servers
You’re Ready
Files are professional-grade. Import the DXF, loft the surface, you’ll have a buildable hull in under an hour.
This is the same workflow naval architects use - except they charge $5,000 for these files.
You’re getting them for free. Now build the boat.
Generated November 28, 2025
OSEP-16 Open-Source Expedition Proa Project
CC BY-SA 4.0 License